Archive for the ‘Villains’ Category

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Who’s the Best Villain Ever?

December 10, 2008

Remember how I was lamenting that my main character isn’t hot enough? Well, my villains needed a little makeover too. That got me to wondering who I considered to be the most intriguing villain(s) in film, TV, or literature. My vote has to go to the Shrike, a creature made of scapels and steel thorns, “part creature, part sculpture, walking with the terrible deliberation of a nightmare.” It can tear you to pieces, spear you on its tree of thorns, or perform miracles. You never know which.

My second favorite villain is a pair: Mr. Croup and Mr. Vandemar from Neil Gaiman’s Neverwhere. 

So I’m wondering, who is your favorite or most intriguing villain and why? It can be human, cyborg, or beastie. Give me some inspiration as I work on my own little bad-ass baddies.

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How to be a good Evil Overlord

November 28, 2008

So, I Stumbled Upon upon Peter Anspach’s “Top 100 Things I’d Do If Ever I Became an Evil Overlord,” (the entire list is here.) Helpful tips. Thought I’d share a few:

My Legions of Terror will have helmets with clear Plexiglas visors, not face concealing ones.

My ventilation ducts will be too small to crawl through.

My noble half-brother whose throne I usurped will be killed, not kept anonymously imprisoned in a forgotten cell in my dungeon.

Shooting is not too good for my enemies.

I will not gloat over my enemies’ predicament before killing them.

After I kidnap the beautiful princess, we will be married immediately in a quiet civil ceremony, not a lavish spectacle in three weeks’ time during which the final phase of my plan will be carried out.

I will not interrogate my enemies in the inner sanctum – a small hotel room well outside my border will work just as well.

I will be secure in my superiority. Therefore, I will feel no need to prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat.

One of my advisors will be an average five-year-old child. Any flaws in my plan that he is able to spot will be corrected before implementation.

All slain enemies will be cremated, or at least several round of ammunition emptied into them, not left for dead at the bottom of the cliff.

I will never employ any device with a digital count-down. If I find that such a device is absolutely unavoidable. I will set it to activate when the counter reaches 117 and the hero is just putting his plan into operation.

I will never utter the sentence “But before I kill you, there’s just one thing I want to know.”

Despite its proven stress-relieving effect, I will not indulge in maniacal laughter. When so occupied, it’s too easy to miss unexpected developments that a more attentive individual could adjust to accordingly.

I will hire a fashion designer to create original uniforms for my Legion of Terror, as opposed to some cheap knock-offs that make them look like Nazi stormtroopers, Roman foot soldiers, or savage Mongol hordes. All were eventually defeated and I want my troops to have a more positive mind-set.

I will keep a special cache of low-tech weapons and train my troops in their use. That way — even if the heroes manage to neutralize my power generator and/or render the standard-issue energy weapons useless — my troops will not be overrun by a handful of savages armed with spears and rocks.

I will maintain a realistic assessment of my strength and weaknesses. Even though this takes some fun out of the job, at least I will never utter the line “No, this cannot be! I AM INVINCIBLE!!!” (After that, death is usually instantaneous.)

I will dress in bright and cheery colors, and so throw my enemies into confusion.

All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.

All naive, busty tavern wenches in my realm will be replaced with surly, world-weary waitresses who will provide no unexpected reinforcements and/or romantic sub-plot for the hero or his side-kick.

I will not fly into a rage and kill a messenger who brings me bad news just to illustrate how evil I really am. Good messengers are hard to come by.

I won’t require high-ranking female members of my organization to wear a stainless-steel bustier. Morale is better with a more casual dress-code. Similarly, outfits made entirely from black leather will be reserved for formal occasions.

I will be neither chivalrous nor sporting. If I have an unstoppable super-weapon, I will use it early and as often as possible instead of keeping it in reserve.

Once my power is secure, I will destroy all of those pesky time travel devices.

If an advisor says to me “My liege, he is but one man. What can one man possibly do?”, I will reply “This.” and kill the advisor.

If I learn that a callow youth has begun a quest to destroy me, I will slay him while he is still a callow youth instead of waiting for him to mature.

If I learn the whereabouts of the one artifact which can destroy me, I will not send all of my troops out to seize it. Instead I will send them out to seize something else and quietly put a Want-Ad in the local paper.

I will hire a team of board-certified architects and surveyors to examine my castle and inform me of any secret passages and abandoned tunnels that I might not know about.

If the beautiful princess that I capture says “I’ll never marry you! Never, do you hear me, NEVER!!!”, I will say “Oh well” and kill her.

The deformed mutants and odd-ball psychotics will have their place in my Legion of Terror. However before I send them out on important covert missions that require tact and subtlety, I will first see if there is anyone else equally qualified who would attract less attention.

If my advisors ask “Why are you risking everything on such a mad scheme?” I will not proceed until I have a response that satisfies them.

All midwives will be banned from the realm. All babies will be delivered at state-approved hospitals.

When my guards split up to search for intruders, they will always travel in groups of at least two. They will be trained so that if one of them disappears mysteriously while on patrol, the other will immediately initiate an alert and call for backup, instead of quizzically peering around a corner.

If I decide to test a lieutenant’s loyalty and see if he/she should be made a trusted lieutenant, I will have a crack squad of marksmen standing by in case the answer is no.

I will instruct my Legion of Terror to attack the heroes en masse, instead of standing around waiting while members break off and attack one or two at a time.

If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.)

If I am fighting with the hero atop a moving platform, have disarmed him, and am about to finish him off and he glances behind me and drops flat, I too will drop flat instead of quizzically turning around to find out what he saw.

I will not use any plan in which the final step is horribly complicated, e.g. “Align the 12 stones of power on the sacred altar then activate the medallion at the moment of total eclipse.” Instead it will be more alone the lines of “Push the button/”